combat
Offline 134.19.177.230:26069 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:36 UTC19d ago | 1 | – | running | 0 |
| Thu 8 Oct, 19:01 UTC20d ago | 2 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 156/500
- 125/100
- 190/225
- 102/700
- 237/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on combat?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in.
When does combat wipe?
The rhythm of combat's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 19 hours ago.
Lists and filters
Which tags does combat carry, and what do they mean?
Tags published by combat, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does combat appear in Rust Metrics lists and filters?
These Rust Metrics lists carry combat: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does combat hold among Rust servers?
Ranking for combat: #15,863 on seven-day player hours, top 72% of all ranked servers.
How full does combat get?
Status for combat: offline. Last seen 18 days 21 hours ago.
Server
Where does combat sit?
Reading: location. combat gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 134.19.177.230:26069.
What Rust version is combat on?
Rust network protocol 2634 and build 167398 on Linux is the build combat runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on combat, and is it online?
Reading: offline. combat last answered 18 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.
Rules and settings
What settings and rules apply on combat?
Check: gather rate. The name combat does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is combat on?
From seed 69737, the game generates the procedural map on combat. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto combat?
To join: start Rust, press F1 and type client.connect 134.19.177.230:26069. Or press Launch Rust here and Steam opens the game and connects you.