Kcom-HermitRust
Online 133.88.99.112:28015 checked 9m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 85,403–92,099 · memory 1,884 MBUptime
3 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 199/250
- 135/200
- 71/350
- 130/400
- 153/200
- 105/150
Quick answers
from the figures on this pageWipe timing
How often does Kcom-HermitRust wipe, and when?
The estimate for Kcom-HermitRust's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 208 days 7 hours ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Kcom-HermitRust?
These are the tags Kcom-HermitRust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2623 (Protocol): Protocol 2623: join only on the same game version; cs147776 (Build): Game build reading: 147776; ptrak (Networking): This is RakNet, Rust's usual network layer; $rau1 (Region code): The code for this server's region is au1; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Kcom-HermitRust?
On Rust Metrics, Kcom-HermitRust sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Kcom-HermitRust hold among Rust servers?
Player hours over seven days put Kcom-HermitRust at #15,344, in the top 69% of all ranked servers.
What player count does Kcom-HermitRust carry?
Current headcount on Kcom-HermitRust: 0 players, 25 slots available. A seven-day average of 0 players is the reading.
Server
What location is Kcom-HermitRust hosted in?
No region comes from Kcom-HermitRust, and its region code is au1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 133.88.99.112:28015.
What Rust version is Kcom-HermitRust on?
Version check: Rust network protocol 2623 and build 147776 on Linux, run by Kcom-HermitRust. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Kcom-HermitRust?
Over the last 48 hours the average was 82 server fps; the floor was 56. Check: entities. The peak was 92,099, counting buildings, deployables and the rest of the world. Reading: 3,133 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is Kcom-HermitRust up, and how often does it stay up?
Kcom-HermitRust reports online. Status: normal. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Kcom-HermitRust enforce, and what are its settings?
No gather rate appears in the name: Kcom-HermitRust. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Kcom-HermitRust on?
From seed 25000, the game generates the procedural map on Kcom-HermitRust. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Kcom-HermitRust?
Press F1 in Rust and enter client.connect 133.88.99.112:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.