RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers133.88.122.166:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_2757

Online 133.88.122.166:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 72 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,757 ×1000

Entities

48 h range 46,629–49,090 · memory 2,119 MB
1239 ET SINCE RESTART 4D 05H

Uptime

4 days 5 hours since its last restart, at the last reading
7-day average0peak 1
Rank#6,449top 29%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Memory2,119MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 07:52 UTC8d ago 1 – running 0
Tue 13 Oct, 00:09 UTC16d ago 1 halved by day 3 7.3 days 0
Thu 1 Oct, 23:39 UTC FW27d ago 1 halved by day 2 11 days 0
Wed 23 Sep, 15:34 UTC35d ago 1 held half 8.3 days 0
Thu 17 Sep, 02:33 UTC42d ago 1 halved by day 5 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustServer_2757 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 3 it fell below half when it didn't.

When does RustServer_2757 wipe?

No next wipe can be predicted for RustServer_2757, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 20 hours ago the current world was made.

Tags

How should you read the tags on RustServer_2757?

Tags published by RustServer_2757, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer_2757 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer_2757: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does RustServer_2757 sit in the rankings?

Ranking for RustServer_2757: #6,449 on seven-day player hours, top 29% of all ranked servers.

What is the population on RustServer_2757?

0 of 20 slots are filled on RustServer_2757 right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 10:00 UTC, averaging 0 players at that hour.

Server

Which location does RustServer_2757 run from?

No region comes from RustServer_2757. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 133.88.122.166:28015.

What Rust version is RustServer_2757 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_2757. Matching protocol is required to join. Let Steam update your game.

Is performance on RustServer_2757 within range?

Over the last 48 hours the average was 71 server fps; the floor was 49. Check: entities. The peak was 49,090, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,243 MB. Expect lag when fps falls and entities climb.

What is the uptime on RustServer_2757, and is it online?

Check: connection. RustServer_2757 is online at this moment. Reading: uptime. About 4 days 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on RustServer_2757?

Reading the name gives no gather rate for RustServer_2757. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RustServer_2757?

Size 3,000 and seed 55847: the game generates the procedural map on RustServer_2757 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to RustServer_2757?

Check: join. Open Rust, press F1, then enter client.connect 133.88.122.166:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.