RustServer_2757
Online 133.88.122.166:28015 checked 11m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 49 · below 20 is lag, below 10 is badEntities
48 h range 46,629–49,090 · memory 2,119 MBUptime
4 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 07:52 UTC8d ago | 1 | – | running | 0 |
| Tue 13 Oct, 00:09 UTC16d ago | 1 | halved by day 3 | 7.3 days | 0 |
| Thu 1 Oct, 23:39 UTC FW27d ago | 1 | halved by day 2 | 11 days | 0 |
| Wed 23 Sep, 15:34 UTC35d ago | 1 | held half | 8.3 days | 0 |
| Thu 17 Sep, 02:33 UTC42d ago | 1 | halved by day 5 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 124/100
- 46/225
- 11/700
- 1/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
What happens on RustServer_2757 when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 3 it fell below half when it didn't.
When does RustServer_2757 wipe?
No next wipe can be predicted for RustServer_2757, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 20 hours ago the current world was made.
Tags
How should you read the tags on RustServer_2757?
Tags published by RustServer_2757, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustServer_2757 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustServer_2757: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does RustServer_2757 sit in the rankings?
Ranking for RustServer_2757: #6,449 on seven-day player hours, top 29% of all ranked servers.
What is the population on RustServer_2757?
0 of 20 slots are filled on RustServer_2757 right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 10:00 UTC, averaging 0 players at that hour.
Server
Which location does RustServer_2757 run from?
No region comes from RustServer_2757. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 133.88.122.166:28015.
What Rust version is RustServer_2757 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_2757. Matching protocol is required to join. Let Steam update your game.
Is performance on RustServer_2757 within range?
Over the last 48 hours the average was 71 server fps; the floor was 49. Check: entities. The peak was 49,090, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,243 MB. Expect lag when fps falls and entities climb.
What is the uptime on RustServer_2757, and is it online?
Check: connection. RustServer_2757 is online at this moment. Reading: uptime. About 4 days 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on RustServer_2757?
Reading the name gives no gather rate for RustServer_2757. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustServer_2757?
Size 3,000 and seed 55847: the game generates the procedural map on RustServer_2757 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to RustServer_2757?
Check: join. Open Rust, press F1, then enter client.connect 133.88.122.166:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.