RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,901 Populated3,470 Fresh wipes 3 h213 Scan5 min
‹ All servers133.88.118.195:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_2680

Online 133.88.118.195:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 36 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,660 ×1000

Entities

48 h range 99,448–101,859 · memory 4,081 MB
1239 ET SINCE RESTART 5D 23H

Uptime

5 days 23 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,290top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory4,081MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:22 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on RustServer_2680?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 27 hours.

How often does RustServer_2680 wipe, and when?

Its rhythm cannot be told from the wipes of RustServer_2680 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 6 hours ago.

Lists and filters

How should you read the tags on RustServer_2680?

These are the tags RustServer_2680 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustServer_2680 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer_2680: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does RustServer_2680 hold among Rust servers?

Player hours over seven days put RustServer_2680 at #15,290, in the top 69% of all ranked servers.

What is the population on RustServer_2680?

0 of 20 slots are filled on RustServer_2680 right now. A seven-day average of 0 players is the reading.

Server

Where does RustServer_2680 sit?

No region tag on RustServer_2680. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 133.88.118.195:28015.

What Rust version is RustServer_2680 on?

Reading: RustServer_2680, Rust network protocol 2634 and build 166586, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does RustServer_2680 perform?

Reading: 43 server fps on average across the last 48 hours. It never dropped below 22. Check: entities. The peak was 101,859, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,441 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RustServer_2680, and is it online?

RustServer_2680 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 23 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does RustServer_2680 enforce, and what are its settings?

Reading the name gives no gather rate for RustServer_2680. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is RustServer_2680 on?

From seed 326082026, the game generates the procedural map on RustServer_2680. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto RustServer_2680?

Press F1 in Rust and enter client.connect 133.88.118.195:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Game build reading: 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.