RUST METRICSFlight deck · live data
Data live Servers11,841 Players73,926 Populated3,704 Fresh wipes 3 h221 Scan5 min
‹ All servers133.88.116.112:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_14482

Online 133.88.116.112:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 53 SERVER FPS

Server fps

48 h low 31 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,531 ×1000

Entities

48 h range 73,454–76,129 · memory 2,767 MB
1239 ET SINCE RESTART 4D 05H

Uptime

4 days 5 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,312top 37%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory2,767MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:04 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustServer_14482?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does RustServer_14482 follow?

To tell the rhythm of RustServer_14482, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 1 hours ago.

Tag meanings

Which tags does RustServer_14482 carry, and what do they mean?

These are the tags RustServer_14482 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustServer_14482 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustServer_14482: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does RustServer_14482 sit in the rankings?

Ranking for RustServer_14482: #8,312 on seven-day player hours, top 37% of all ranked servers.

What is the population on RustServer_14482?

Current headcount on RustServer_14482: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does RustServer_14482 sit?

No region comes from RustServer_14482. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 133.88.116.112:28015.

What Rust version is RustServer_14482 on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by RustServer_14482. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RustServer_14482?

Check: fps. Average 52 server fps over the last 48 hours, low of 31. Within range. Check: entities. The peak was 76,129, counting buildings, deployables and the rest of the world. Memory peak: 2,987 MB. Expect lag when fps falls and entities climb.

What is the uptime on RustServer_14482, and is it online?

Check: connection. RustServer_14482 is online at this moment. Reading: uptime. About 4 days 5 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.

Settings and map

How is RustServer_14482 configured, and what rules are in force?

No gather rate appears in the name: RustServer_14482. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is RustServer_14482 on?

Check: map. Procedural, size 3,700, seed 1034224783, generated by the game on RustServer_14482. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join RustServer_14482?

To join: start Rust, press F1 and type client.connect 133.88.116.112:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.