RustServer_27598
Online 133.88.107.66:28015 checked 6m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 63 · below 20 is lag, below 10 is badEntities
48 h range 52,144–54,924 · memory 2,267 MBUptime
5 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:59 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 161/500
- 132/100
- 185/225
- 92/700
- 246/700
- 345/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RustServer_27598?
At their busiest, its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
How often does RustServer_27598 wipe, and when?
Its rhythm cannot be told from the wipes of RustServer_27598 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 7 hours ago.
Lists and filters
How should you read the tags on RustServer_27598?
These are the tags RustServer_27598 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustServer_27598 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustServer_27598: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RustServer_27598 sit in the rankings?
Ranking for RustServer_27598: #15,341 on seven-day player hours, top 69% of all ranked servers.
What player count does RustServer_27598 carry?
Current headcount on RustServer_27598: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Operator and location
Which location does RustServer_27598 run from?
Reading: location. RustServer_27598 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 133.88.107.66:28015.
What Rust version is RustServer_27598 on?
Reading: RustServer_27598, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for RustServer_27598?
Reading: 91 server fps on average across the last 48 hours. It never dropped below 63. Check: entities. The peak was 54,924, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,350 MB. What players call lag comes from low fps and an entity count on the rise.
Is RustServer_27598 up, and how often does it stay up?
Check: connection. RustServer_27598 is online at this moment. Reading: uptime. About 5 days 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 3 October 2026.
Settings and map
How is RustServer_27598 configured, and what rules are in force?
No gather rate appears in the name: RustServer_27598. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_27598?
Check: map. Procedural, size 3,000, seed 26, generated by the game on RustServer_27598. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to RustServer_27598?
Check: join. Open Rust, press F1, then enter client.connect 133.88.107.66:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.