RUST METRICSFlight deck · live data
Data live Servers11,649 Players43,286 Populated3,030 Fresh wipes 3 h94 Scan5 min
‹ All servers133.88.107.46:28015
Online Full Queue Fresh wipe Wipe due No query

RustServer_31435

Online 133.88.107.46:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 172 SERVER FPS

Server fps

48 h low 120 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 48,354 ×1000

Entities

48 h range 44,644–49,265 · memory 1,700 MB
1239 ET SINCE RESTART 1D 19H

Uptime

1 days 19 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,053top 63%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory1,700MBat the last reading
REC 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does RustServer_31435 follow?

The rhythm of RustServer_31435's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 20 hours ago the current world was made.

Tags

Which tags does RustServer_31435 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from RustServer_31435. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustServer_31435 appear in Rust Metrics lists and filters?

On Rust Metrics, RustServer_31435 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does RustServer_31435 sit in the rankings?

Ranking for RustServer_31435: #14,053 on seven-day player hours, top 63% of all ranked servers.

What player count does RustServer_31435 carry?

Current headcount on RustServer_31435: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does RustServer_31435 run from?

Reading: location. RustServer_31435 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 133.88.107.46:28015.

What Rust version is RustServer_31435 on?

Rust network protocol 2634 and build 167398 on Linux is the build RustServer_31435 runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RustServer_31435?

Reading: 142 server fps on average across the last 48 hours. It never dropped below 120. Reading: 49,265 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,843 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RustServer_31435, and is it online now?

Reading: online. RustServer_31435 answers right now. Reading: uptime. About 43 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on RustServer_31435?

Reading the name gives no gather rate for RustServer_31435. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is RustServer_31435 on?

Check: map. Procedural, size 3,000, seed 29215, generated by the game on RustServer_31435. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to RustServer_31435?

To join: start Rust, press F1 and type client.connect 133.88.107.46:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build reading: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.