RustServer_5458
Offline 133.88.101.27:28015 checked 9h ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 72 · below 20 is lag, below 10 is badEntities
48 h range 177,373–190,495 · memory 3,085 MBUptime
1 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/500
- 121/100
- 180/225
- 68/700
- 13/200
- 19/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RustServer_5458?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in.
When does RustServer_5458 wipe?
To tell the rhythm of RustServer_5458, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 18 days 1 hours ago.
Lists and filters
Which tags does RustServer_5458 carry, and what do they mean?
Tags published by RustServer_5458, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustServer_5458?
On Rust Metrics, RustServer_5458 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustServer_5458 hold among Rust servers?
Ranking for RustServer_5458: #5,744 on seven-day player hours, top 26% of all ranked servers.
What is the population on RustServer_5458?
Reading for RustServer_5458: offline at this moment; last seen 9 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 03:00 UTC, 1 players on average.
Server
Which location does RustServer_5458 run from?
Reading: location. RustServer_5458 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 133.88.101.27:28015.
What Rust version is RustServer_5458 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustServer_5458. Check: protocol. To join, your game must match; Steam handles the update.
How does RustServer_5458 perform?
Reading: 88 server fps on average across the last 48 hours. It never dropped below 72. Check: entities. The peak was 190,495, counting buildings, deployables and the rest of the world. Memory peak: 3,352 MB. Expect lag when fps falls and entities climb.
Is RustServer_5458 up, and how often does it stay up?
RustServer_5458 reports offline. The last reading came 9 hours ago. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 32% uptime over the last 7 full days. It was up 54 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Map and rules
What settings and rules apply on RustServer_5458?
Check: gather rate. The name RustServer_5458 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustServer_5458?
From seed 16669, the game generates the procedural map on RustServer_5458. Its size is 5,670. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto RustServer_5458?
Press F1 in Rust and enter client.connect 133.88.101.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.