RustServer_18889
Offline 133.88.100.201:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 125/100
- 150/225
- 114/700
- 35/200
- 33/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustServer_18889 follow?
Its rhythm cannot be told from the wipes of RustServer_18889 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 6 hours ago the current world was made.
Tags
How should you read the tags on RustServer_18889?
Tags published by RustServer_18889, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustServer_18889?
On Rust Metrics, RustServer_18889 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RustServer_18889 hold among Rust servers?
Ranking for RustServer_18889: #12,449 on seven-day player hours, top 56% of all ranked servers.
What is the population on RustServer_18889?
RustServer_18889 is not responding; status offline, last seen 5 days 7 hours ago. Check: players over seven days. Average 0, peak 3.
Server details
Where does RustServer_18889 sit?
No region tag on RustServer_18889. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 133.88.100.201:28015.
What Rust version is RustServer_18889 on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by RustServer_18889. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RustServer_18889, and is it online?
Reading: offline. RustServer_18889 last answered 5 days 7 hours ago. Uptime for the last 7 full days: 62 of 168 hours, or 37%. Check: first contact. Rust Metrics logged it on 4 October 2026.
Rules and settings
How is RustServer_18889 configured, and what rules are in force?
No gather rate appears in the name: RustServer_18889. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RustServer_18889 on?
From seed 17647, the game generates the procedural map on RustServer_18889. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto RustServer_18889?
Press F1 in Rust and enter client.connect 133.88.100.201:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.