RUST METRICSFlight deck · live data
Data live Servers11,847 Players98,341 Populated3,870 Fresh wipes 3 h535 Scan5 min
‹ All servers133.204.86.128:27856
Offline Full Queue Fresh wipe Wipe due No query

[JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x

Offline 133.204.86.128:27856 checked 36d ago

1.5x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,209top 59%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x wipe, and when?

The rhythm of [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 15 hours ago the current world was made.

Tag meanings

Which tags does [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x carry, and what do they mean?

These are the tags [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x: 1.5x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.

Player count

Where does [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x sit in the rankings?

Player hours over seven days put [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x at #13,209, in the top 59% of all ranked servers.

What player count does [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x carry?

Reading for [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x: offline at this moment; last seen 36 days 9 hours ago.

Server details

What location is [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x hosted in?

The name of [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 133.204.86.128:27856.

What Rust version is [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x on?

Reading: [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x up, and how often does it stay up?

[JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x reports offline. The last reading came 36 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x enforce, and what are its settings?

The name carries the rate: 1.5x gather on [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x?

Size 3,500 and seed 12345: the game generates the procedural map on [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to [JP] 蜊鈴峇魑ウ譴ィ | Gather 1.5x | Loot 2x | Stack 3x?

Press F1 in Rust and enter client.connect 133.204.86.128:27856. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.