RUST METRICSFlight deck · live data
Data live Servers11,674 Players57,845 Populated3,415 Fresh wipes 3 h98 Scan5 min
‹ All servers133.149.217.144:28015
Offline Full Queue Fresh wipe Wipe due No query

SlotJP Local Test

Offline 133.149.217.144:28015 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,182top 28%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75111:0013:0016:0018:0021:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does SlotJP Local Test follow?

Its rhythm cannot be told from the wipes of SlotJP Local Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 15 hours ago the current world was made.

Lists and filters

Which tags does SlotJP Local Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from SlotJP Local Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show SlotJP Local Test?

Rust Metrics lists featuring SlotJP Local Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does SlotJP Local Test hold among Rust servers?

Player hours over seven days put SlotJP Local Test at #6,182, in the top 28% of all ranked servers.

What player count does SlotJP Local Test carry?

SlotJP Local Test is not responding; status offline, last seen 35 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 11:00 UTC, averaging 1 players at that hour.

Operator and location

Which location does SlotJP Local Test run from?

No region comes from SlotJP Local Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 133.149.217.144:28015.

What Rust version is SlotJP Local Test on?

Reading: SlotJP Local Test, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is SlotJP Local Test, and is it online now?

SlotJP Local Test reports offline. The last reading came 35 hours ago. Uptime for the last 2 full days: 24 of 48 hours, or 50%. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

What rules does SlotJP Local Test enforce, and what are its settings?

No gather rate appears in the name: SlotJP Local Test. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is SlotJP Local Test on?

Procedural map on SlotJP Local Test, made by the game's generator.

Connection

How can you get onto SlotJP Local Test?

Check: join. Open Rust, press F1, then enter client.connect 133.149.217.144:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.