RUST METRICSFlight deck · live data
Data live Servers11,614 Players33,332 Populated2,810 Fresh wipes 3 h68 Scan5 min
‹ All servers133.117.77.15:28015
Online Full Queue Fresh wipe Wipe due No query

urihami

Online 133.117.77.15:28015 checked 7m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 194,611 ×1000

Entities

48 h range 192,527–195,116 · memory 5,455 MB
1239 ET SINCE RESTART 5D 07H

Uptime

5 days 7 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe150d agono schedule published
Next wipe–no wipe seen yet
Memory5,455MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does urihami wipe?

To tell the rhythm of urihami, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 150 days 23 hours ago the current world was made.

Tag meanings

How should you read the tags on urihami?

These are the tags urihami publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp12 (Max players): Slots: 12; ts8 (Group limit): Default limit in force: 8 per team; v2625 (Protocol): Protocol 2625: join only on the same game version; cs152897 (Build): The server runs game build 152897; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show urihami?

These Rust Metrics lists carry urihami: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does urihami hold among Rust servers?

Player hours over seven days put urihami at #15,341, in the top 69% of all ranked servers.

What is the population on urihami?

0 of 12 slots are filled on urihami right now. A seven-day average of 0 players is the reading.

Server details

What location is urihami hosted in?

No region comes from urihami. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 133.117.77.15:28015.

What Rust version is urihami on?

Reading: urihami, Rust network protocol 2625 and build 152897, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on urihami within range?

Over the last 48 hours the average was 59 server fps; the floor was 41. Check: entities. The peak was 195,116, counting buildings, deployables and the rest of the world. Reading: 6,044 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is urihami, and is it online now?

Reading: online. urihami answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 7 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is urihami configured, and what rules are in force?

Check: gather rate. The name urihami does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is urihami on?

Check: map. Procedural, size 6,000, seed 548474, generated by the game on urihami. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join urihami?

To join: start Rust, press F1 and type client.connect 133.117.77.15:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2625,gmrust,cs152897,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp12
Max players Slots: 12.
ts8
Group limit Default limit in force: 8 per team.
v2625
Protocol Protocol 2625: join only on the same game version.
cs152897
Build The server runs game build 152897.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.