wotoko_island
Online 133.117.76.48:28015 checked 10m ago
Server instruments
last reading Wed 08:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 11 · below 20 is lag, below 10 is badEntities
48 h range 92,384–99,852 · memory 2,673 MBUptime
19 h 17 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:22 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 128/100
- 186/225
- 106/700
- 8/200
- 47/1000
Quick answers
from the figures on this pageWipe schedule
What happens on wotoko_island when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 34 hours.
When does wotoko_island wipe?
The rhythm of wotoko_island's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 9 hours ago the current world was made.
Tags
How should you read the tags on wotoko_island?
These are the tags wotoko_island publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does wotoko_island appear in Rust Metrics lists and filters?
On Rust Metrics, wotoko_island sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does wotoko_island sit in the rankings?
Ranking for wotoko_island: #5,702 on seven-day player hours, top 26% of all ranked servers.
What is the population on wotoko_island?
0 of 5 slots are filled on wotoko_island right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 03:00 UTC, averaging 0 players at that hour.
Server
Which location does wotoko_island run from?
No region comes from wotoko_island. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 133.117.76.48:28015.
What Rust version is wotoko_island on?
Rust network protocol 2635 and build 168909 on Linux is the build wotoko_island runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for wotoko_island?
Over the last 48 hours the average was 66 server fps; the floor was 11. Peak entity count: 99,852. Buildings, deployables and all else included. Check: memory. Peak use was 3,386 MB. What players call lag comes from low fps and an entity count on the rise.
Is wotoko_island up, and how often does it stay up?
wotoko_island reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 19 hours ago. Reading: 94% uptime over the last 7 full days. It was up 158 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is wotoko_island configured, and what rules are in force?
No gather rate appears in the name: wotoko_island. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is wotoko_island on?
Size 4,000 and seed 1337: the game generates the procedural map on wotoko_island from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
How to join
What do you do to join wotoko_island?
To join: start Rust, press F1 and type client.connect 133.117.76.48:28015. Or press Launch Rust here and Steam opens the game and connects you.