RUST METRICSFlight deck · live data
Data live Servers11,644 Players43,541 Populated3,049 Fresh wipes 3 h97 Scan5 min
‹ All servers133.117.72.109:28015
Offline Full Queue Fresh wipe Wipe due No query

RustServer_31414

Offline 133.117.72.109:28015 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,967top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does RustServer_31414 wipe, and when?

The rhythm of RustServer_31414's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 54 days 18 hours ago the current world was made.

Tag meanings

Which tags does RustServer_31414 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from RustServer_31414. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustServer_31414?

On Rust Metrics, RustServer_31414 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does RustServer_31414 sit in the rankings?

Player hours over seven days put RustServer_31414 at #15,967, in the top 70% of all ranked servers.

What is the population on RustServer_31414?

Reading for RustServer_31414: offline at this moment; last seen 26 days 1 hours ago.

Server details

What location is RustServer_31414 hosted in?

No region tag on RustServer_31414. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 133.117.72.109:28015.

What Rust version is RustServer_31414 on?

Reading: RustServer_31414, Rust network protocol 2633 and build 162929, Linux. Matching protocol is required to join. Let Steam update your game.

Is RustServer_31414 up, and how often does it stay up?

Check: connection. RustServer_31414 is offline at this moment. Last contact was 26 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is RustServer_31414 configured, and what rules are in force?

Reading the name gives no gather rate for RustServer_31414. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is RustServer_31414 on?

Check: map. Procedural, size 5,500, seed 6548, generated by the game on RustServer_31414. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join RustServer_31414?

To join: start Rust, press F1 and type client.connect 133.117.72.109:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build Build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.