RUST METRICSFlight deck · live data
Data live Servers11,641 Players44,965 Populated3,093 Fresh wipes 3 h105 Scan5 min
‹ All servers133.106.32.66:28015
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server

Offline 133.106.32.66:28015 checked 22d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,993top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does A Rust Server wipe?

The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days ago.

Lists and filters

Which tags does A Rust Server carry, and what do they mean?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,993, in the top 71% of all ranked servers.

How full does A Rust Server get?

A Rust Server is not responding; status offline, last seen 22 days 17 hours ago.

Operator and location

Which location does A Rust Server run from?

No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 133.106.32.66:28015.

What Rust version is A Rust Server on?

Rust network protocol 2634 and build 166586 on Linux is the build A Rust Server runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on A Rust Server, and is it online?

Reading: offline. A Rust Server last answered 22 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.

Settings and map

What settings and rules apply on A Rust Server?

Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Rust Server?

Check: map. Procedural, generated by the game, on A Rust Server.

How to join

How can you get onto A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 133.106.32.66:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build The server runs game build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.