RUST METRICSFlight deck · live data
Data live Servers11,873 Players96,161 Populated3,898 Fresh wipes 3 h387 Scan5 min
‹ All servers132.243.65.0:27015
Offline Full Queue Fresh wipe Wipe due No query

IKS[211 Devblog]

Offline 132.243.65.0:27015 checked 9d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,060top 59%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does IKS[211 Devblog] wipe?

To tell the rhythm of IKS[211 Devblog], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 18 hours ago.

Tag meanings

How should you read the tags on IKS[211 Devblog]?

Check: tags. The game's server browser reads mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Your game must run protocol 2164 to get in; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; hb68d7370 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin from IKS[211 Devblog]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show IKS[211 Devblog]?

These Rust Metrics lists carry IKS[211 Devblog]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Occupancy

Where does IKS[211 Devblog] sit in the rankings?

Ranking for IKS[211 Devblog]: #13,060 on seven-day player hours, top 59% of all ranked servers.

What is the population on IKS[211 Devblog]?

Status for IKS[211 Devblog]: offline. Last seen 9 days 7 hours ago.

Operator and location

Where does IKS[211 Devblog] sit?

No region comes from IKS[211 Devblog]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 132.243.65.0:27015.

What Rust version is IKS[211 Devblog] on?

Rust network protocol 2164 on Windows is the build IKS[211 Devblog] runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on IKS[211 Devblog], and is it online?

Check: connection. IKS[211 Devblog] is offline at this moment. Last contact was 9 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 October 2026, recorded by Rust Metrics.

Map and rules

What rules does IKS[211 Devblog] enforce, and what are its settings?

No gather rate appears in the name: IKS[211 Devblog]. No group limit is published. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC off, Valve's system.

How to join

What do you do to join IKS[211 Devblog]?

To join: start Rust, press F1 and type client.connect 132.243.65.0:27015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players The server holds 10 slots.
v2164
Protocol Your game must run protocol 2164 to get in.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

hb68d7370
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.