RUST METRICSFlight deck · live data
Data live Servers11,700 Players43,056 Populated3,055 Fresh wipes 3 h102 Scan5 min
‹ All servers132.147.222.7:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by Remmy

Offline 132.147.222.7:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 63 SERVER FPS

Server fps

48 h low 20 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,653 ×1000

Entities

48 h range 109,359–112,020 · memory 3,055 MB
1239 ET SINCE RESTART 1D 02H

Uptime

1 days 2 hours since its last restart, at the last reading
7-day average0peak 1
Rank#9,735top 44%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory3,055MBat the last reading
REC 1

Players

AveragePeak
0123402:0005:0009:0012:0016:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0005:0009:0012:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Rust server | Powered by Remmy wipe?

The rhythm of My Rust server | Powered by Remmy's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 23 hours ago.

Tags

Which tags does My Rust server | Powered by Remmy carry, and what do they mean?

These are the tags My Rust server | Powered by Remmy publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Rust server | Powered by Remmy appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Rust server | Powered by Remmy: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does My Rust server | Powered by Remmy sit in the rankings?

Player hours over seven days put My Rust server | Powered by Remmy at #9,735, in the top 44% of all ranked servers.

What player count does My Rust server | Powered by Remmy carry?

Status for My Rust server | Powered by Remmy: offline. Last seen 29 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does My Rust server | Powered by Remmy sit?

Reading: location. My Rust server | Powered by Remmy gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 132.147.222.7:28015.

What Rust version is My Rust server | Powered by Remmy on?

Rust network protocol 2635 and build 168909 on Linux is the build My Rust server | Powered by Remmy runs. Matching protocol is required to join. Let Steam update your game.

Is performance on My Rust server | Powered by Remmy within range?

Check: fps. Average 70 server fps over the last 48 hours, low of 20. Within range. Reading: 112,020 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,513 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on My Rust server | Powered by Remmy, and is it online?

My Rust server | Powered by Remmy reports offline. The last reading came 29 hours ago. By its reported uptime, the last restart was roughly 26 hours ago. Reading: 39% uptime over the last 3 full days. It was up 28 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.

Rules and settings

What settings and rules apply on My Rust server | Powered by Remmy?

No gather rate appears in the name: My Rust server | Powered by Remmy. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust server | Powered by Remmy?

Size 4,500 and seed 6738: the game generates the procedural map on My Rust server | Powered by Remmy from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join My Rust server | Powered by Remmy?

Check: join. Open Rust, press F1, then enter client.connect 132.147.222.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.