My Rust server | Powered by Remmy
Offline 132.147.222.7:28015 checked 1d ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 109,359–112,020 · memory 3,055 MBUptime
1 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 135/100
- 34/225
- 28/700
- 3/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
When does My Rust server | Powered by Remmy wipe?
The rhythm of My Rust server | Powered by Remmy's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 23 hours ago.
Tags
Which tags does My Rust server | Powered by Remmy carry, and what do they mean?
These are the tags My Rust server | Powered by Remmy publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Rust server | Powered by Remmy appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Rust server | Powered by Remmy: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does My Rust server | Powered by Remmy sit in the rankings?
Player hours over seven days put My Rust server | Powered by Remmy at #9,735, in the top 44% of all ranked servers.
What player count does My Rust server | Powered by Remmy carry?
Status for My Rust server | Powered by Remmy: offline. Last seen 29 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does My Rust server | Powered by Remmy sit?
Reading: location. My Rust server | Powered by Remmy gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 132.147.222.7:28015.
What Rust version is My Rust server | Powered by Remmy on?
Rust network protocol 2635 and build 168909 on Linux is the build My Rust server | Powered by Remmy runs. Matching protocol is required to join. Let Steam update your game.
Is performance on My Rust server | Powered by Remmy within range?
Check: fps. Average 70 server fps over the last 48 hours, low of 20. Within range. Reading: 112,020 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,513 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on My Rust server | Powered by Remmy, and is it online?
My Rust server | Powered by Remmy reports offline. The last reading came 29 hours ago. By its reported uptime, the last restart was roughly 26 hours ago. Reading: 39% uptime over the last 3 full days. It was up 28 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.
Rules and settings
What settings and rules apply on My Rust server | Powered by Remmy?
No gather rate appears in the name: My Rust server | Powered by Remmy. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on My Rust server | Powered by Remmy?
Size 4,500 and seed 6738: the game generates the procedural map on My Rust server | Powered by Remmy from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join My Rust server | Powered by Remmy?
Check: join. Open Rust, press F1, then enter client.connect 132.147.222.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.