RUST METRICSFlight deck · live data
Data live Servers11,630 Players38,873 Populated2,981 Fresh wipes 3 h102 Scan5 min
‹ All servers131.93.64.158:28015
Offline Full Queue Fresh wipe Wipe due No query

My Oxide Modded Server

Offline 131.93.64.158:28015 checked 19d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,876top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC24d ago 2 – running 0
Fri 2 Oct, 23:35 UTC25d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Oxide Modded Server when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.

How often does My Oxide Modded Server wipe, and when?

Its rhythm cannot be told from the wipes of My Oxide Modded Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 20 hours ago.

Lists and filters

Which tags does My Oxide Modded Server carry, and what do they mean?

These are the tags My Oxide Modded Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Oxide Modded Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Oxide Modded Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does My Oxide Modded Server hold among Rust servers?

Player hours over seven days put My Oxide Modded Server at #15,876, in the top 72% of all ranked servers.

What player count does My Oxide Modded Server carry?

Reading for My Oxide Modded Server: offline at this moment; last seen 19 days 5 hours ago.

Server

Where does My Oxide Modded Server sit?

No region tag on My Oxide Modded Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 131.93.64.158:28015.

What Rust version is My Oxide Modded Server on?

Reading: My Oxide Modded Server, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on My Oxide Modded Server, and is it online?

My Oxide Modded Server reports offline. The last reading came 19 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Settings and map

What rules does My Oxide Modded Server enforce, and what are its settings?

No gather rate appears in the name: My Oxide Modded Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on My Oxide Modded Server?

From seed 133742, the game generates the procedural map on My Oxide Modded Server. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto My Oxide Modded Server?

Press F1 in Rust and enter client.connect 131.93.64.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players The server holds 60 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.