LinuxGSM
Offline 131.222.195.70:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 129/100
- 54/225
- 17/700
- 2/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
When does LinuxGSM wipe?
The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 12 hours ago.
Lists and filters
How should you read the tags on LinuxGSM?
Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does LinuxGSM appear in Rust Metrics lists and filters?
These Rust Metrics lists carry LinuxGSM: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does LinuxGSM hold among Rust servers?
Player hours over seven days put LinuxGSM at #15,929, in the top 70% of all ranked servers.
How full does LinuxGSM get?
Status for LinuxGSM: offline. Last seen 26 days 9 hours ago.
Operator and location
Where does LinuxGSM sit?
No region comes from LinuxGSM. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 131.222.195.70:28015.
What Rust version is LinuxGSM on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by LinuxGSM. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LinuxGSM, and is it online?
LinuxGSM reports offline. The last reading came 26 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 2 October 2026.
Settings and map
How is LinuxGSM configured, and what rules are in force?
Check: gather rate. The name LinuxGSM does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is LinuxGSM on?
Size 1,000 and seed 1: the game generates the procedural map on LinuxGSM from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to LinuxGSM?
Check: join. Open Rust, press F1, then enter client.connect 131.222.195.70:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.