Zed_Skipper
Offline 13.53.90.91:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 127/100
- 46/225
- 54/700
- 7/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
When does Zed_Skipper wipe?
Its rhythm cannot be told from the wipes of Zed_Skipper on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 4 hours ago.
Tag meanings
How should you read the tags on Zed_Skipper?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Zed_Skipper. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Zed_Skipper?
Rust Metrics lists featuring Zed_Skipper: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Zed_Skipper hold among Rust servers?
Player hours over seven days put Zed_Skipper at #14,619, in the top 66% of all ranked servers.
How full does Zed_Skipper get?
Zed_Skipper is not responding; status offline, last seen 6 days 22 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Which location does Zed_Skipper run from?
No region comes from Zed_Skipper. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 13.53.90.91:28015.
What Rust version is Zed_Skipper on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Zed_Skipper. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Zed_Skipper, and is it online now?
Check: connection. Zed_Skipper is offline at this moment. Last contact was 6 days 22 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.
Rules and settings
How is Zed_Skipper configured, and what rules are in force?
Check: gather rate. The name Zed_Skipper does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Zed_Skipper?
Check: map. Procedural, generated by the game, on Zed_Skipper.
Join
What do you do to join Zed_Skipper?
Check: join. Open Rust, press F1, then enter client.connect 13.53.90.91:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.