RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h74 Scan5 min
‹ All servers13.49.77.87:28015
Offline Full Queue Fresh wipe Wipe due No query

Zed_Skipper

Offline 13.49.77.87:28015 checked 39d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,402no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Zed_Skipper wipe?

Its rhythm cannot be told from the wipes of Zed_Skipper on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 39 days 2 hours ago the current world was made.

Lists and filters

Which tags does Zed_Skipper carry, and what do they mean?

Tags published by Zed_Skipper, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163407 (Build): Game build reading: 163407; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Zed_Skipper?

These Rust Metrics lists carry Zed_Skipper: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Zed_Skipper hold among Rust servers?

Player hours over seven days put Zed_Skipper at #15,402, in the top – of all ranked servers.

What player count does Zed_Skipper carry?

Zed_Skipper is not responding; status offline, last seen 39 days 1 hours ago.

Operator and location

Which location does Zed_Skipper run from?

No region comes from Zed_Skipper. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 13.49.77.87:28015.

What Rust version is Zed_Skipper on?

Reading: Zed_Skipper, Rust network protocol 2633 and build 163407, Windows. Matching protocol is required to join. Let Steam update your game.

Is Zed_Skipper up, and how often does it stay up?

Zed_Skipper reports offline. The last reading came 39 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.

Rules and settings

How is Zed_Skipper configured, and what rules are in force?

No gather rate appears in the name: Zed_Skipper. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Zed_Skipper on?

The game generates a procedural map for Zed_Skipper.

Connection

What do you do to join Zed_Skipper?

Press F1 in Rust and enter client.connect 13.49.77.87:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163407
Build Game build reading: 163407.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.