RUST METRICSFlight deck · live data
Data live Servers11,699 Players51,000 Populated3,284 Fresh wipes 3 h140 Scan5 min
‹ All servers13.229.206.175:28015
Offline Full Queue Fresh wipe Wipe due No query

MyRustServer

Offline 13.229.206.175:28015 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,108top 59%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does MyRustServer follow?

Its rhythm cannot be told from the wipes of MyRustServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 23 hours ago.

Tag meanings

Which tags does MyRustServer carry, and what do they mean?

These are the tags MyRustServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show MyRustServer?

On Rust Metrics, MyRustServer sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does MyRustServer hold among Rust servers?

Player hours over seven days put MyRustServer at #13,108, in the top 59% of all ranked servers.

What is the population on MyRustServer?

Reading for MyRustServer: offline at this moment; last seen 31 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 16:00 UTC, 1 players on average.

Server

Which location does MyRustServer run from?

No region tag on MyRustServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 13.229.206.175:28015.

What Rust version is MyRustServer on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by MyRustServer. To get in, your game needs the same protocol; Steam applies the update.

Is MyRustServer up, and how often does it stay up?

Reading: offline. MyRustServer last answered 31 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

How is MyRustServer configured, and what rules are in force?

Reading the name gives no gather rate for MyRustServer. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on MyRustServer?

The game generates a procedural map for MyRustServer.

Join

How can you get onto MyRustServer?

Press F1 in Rust and enter client.connect 13.229.206.175:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.