MyRustServer
Offline 13.215.162.51:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 149/500
- 127/100
- 193/225
- 96/700
- 225/700
- 345/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does MyRustServer follow?
The rhythm of MyRustServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 13 hours ago.
Tags
How should you read the tags on MyRustServer?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Game build reading: 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from MyRustServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MyRustServer appear in Rust Metrics lists and filters?
On Rust Metrics, MyRustServer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does MyRustServer sit in the rankings?
Ranking for MyRustServer: #13,638 on seven-day player hours, top 62% of all ranked servers.
How full does MyRustServer get?
MyRustServer is not responding; status offline, last seen 21 days 2 hours ago.
Server
Where does MyRustServer sit?
Reading: location. MyRustServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 13.215.162.51:28015.
What Rust version is MyRustServer on?
Rust network protocol 2634 and build 167231 on Windows is the build MyRustServer runs. Check: protocol. To join, your game must match; Steam handles the update.
Is MyRustServer up, and how often does it stay up?
Reading: offline. MyRustServer last answered 21 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What rules does MyRustServer enforce, and what are its settings?
Reading the name gives no gather rate for MyRustServer. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on MyRustServer?
The game generates a procedural map for MyRustServer.
Connection
How can you get onto MyRustServer?
Press F1 in Rust and enter client.connect 13.215.162.51:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.