Radmin Local
Offline 13.143.176.25:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 126/100
- 57/225
- 53/700
- 17/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
How often does Radmin Local wipe, and when?
The rhythm of Radmin Local's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 days 14 hours ago the current world was made.
Lists and filters
How should you read the tags on Radmin Local?
These are the tags Radmin Local publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Radmin Local?
Rust Metrics lists featuring Radmin Local: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Radmin Local sit in the rankings?
Ranking for Radmin Local: #13,782 on seven-day player hours, top 63% of all ranked servers.
What player count does Radmin Local carry?
Radmin Local is not responding; status offline, last seen 15 days 13 hours ago.
Server
Where does Radmin Local sit?
Reading: location. Radmin Local gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 13.143.176.25:28015.
What Rust version is Radmin Local on?
Rust network protocol 2634 and build 167584 on Windows is the build Radmin Local runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Radmin Local up, and how often does it stay up?
Reading: offline. Radmin Local last answered 15 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.
Rules and settings
What rules does Radmin Local enforce, and what are its settings?
No gather rate appears in the name: Radmin Local. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
What map is Radmin Local on?
Procedural map on Radmin Local, made by the game's generator.
Connection
What do you do to join Radmin Local?
To join: start Rust, press F1 and type client.connect 13.143.176.25:28015. Or press Launch Rust here and Steam opens the game and connects you.