RUST METRICSFlight deck · live data
Data live Servers11,685 Players46,119 Populated3,120 Fresh wipes 3 h120 Scan5 min
‹ All servers129.232.154.35:28085
Offline Full Queue Fresh wipe Wipe due No query

Chill rust za

Offline 129.232.154.35:28085 checked 32d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,320top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Chill rust za follow?

The rhythm of Chill rust za's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 51 days 9 hours ago the current world was made.

Tag meanings

Which tags does Chill rust za carry, and what do they mean?

These are the tags Chill rust za publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Chill rust za appear in Rust Metrics lists and filters?

On Rust Metrics, Chill rust za sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Chill rust za sit in the rankings?

Ranking for Chill rust za: #16,320 on seven-day player hours, top 71% of all ranked servers.

What is the population on Chill rust za?

Reading for Chill rust za: offline at this moment; last seen 32 days 13 hours ago.

Operator and location

Where does Chill rust za sit?

The name of Chill rust za points to Africa, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 129.232.154.35:28085.

What Rust version is Chill rust za on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by Chill rust za. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Chill rust za, and is it online?

Check: connection. Chill rust za is offline at this moment. Last contact was 32 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is Chill rust za configured, and what rules are in force?

Reading the name gives no gather rate for Chill rust za. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Chill rust za?

Check: map. Procedural, size 3,500, seed 6738, generated by the game on Chill rust za. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Chill rust za?

To join: start Rust, press F1 and type client.connect 129.232.154.35:28085. Or press Launch Rust here and Steam opens the game and connects you. https://www.GamingEvolved.co.za is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.