RUST METRICSFlight deck · live data
Data live Servers11,617 Players34,993 Populated2,836 Fresh wipes 3 h74 Scan5 min
‹ All servers165.255.244.254:28015
Online Full Queue Fresh wipe Wipe due No query

ServerZ Rust Monthly ZA

Online AF 165.255.244.254:28015 checked 13m ago

monthly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 49 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,474 ×1000

Entities

48 h range 100,259–105,152 · memory 4,096 MB
1239 ET SINCE RESTART 6D 07H

Uptime

6 days 7 hours since its last restart, at the last reading
7-day average1peak 8
Rank#2,748top 12% · #6 in AF
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory4,096MB48 h peak 6 players
REC 1

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 19% in AF. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap5.3 daysbetween real wipes
wipe-day peak15players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:11 UTC22d ago 13 – running 1
Thu 1 Oct, 18:00 UTC FW27d ago 17 held half 5.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on ServerZ Rust Monthly ZA when wipe day comes?

The busiest point of its recent wipes drew 15 players on average. 17 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does ServerZ Rust Monthly ZA wipe, and when?

With the force wipe, once a month, ServerZ Rust Monthly ZA wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 12 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does ServerZ Rust Monthly ZA carry, and what do they mean?

These are the tags ServerZ Rust Monthly ZA publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; AF (Africa): Africa is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ServerZ Rust Monthly ZA appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ServerZ Rust Monthly ZA: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Africa; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does ServerZ Rust Monthly ZA sit in the rankings?

Top 12% of all ranked servers: ServerZ Rust Monthly ZA takes #2,748 on seven-day player hours and #6 in Africa.

What is the population on ServerZ Rust Monthly ZA?

0 of 50 slots are filled on ServerZ Rust Monthly ZA right now. Seven-day check: 1 players on average. Peak reading: 8. Average at the busiest hour was 5 players, at 18:00 UTC over the last 48 hours.

Server

Where does ServerZ Rust Monthly ZA sit?

ServerZ Rust Monthly ZA gives Africa as its location, with the AF tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 165.255.244.254:28015.

What Rust version is ServerZ Rust Monthly ZA on?

Reading: ServerZ Rust Monthly ZA, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on ServerZ Rust Monthly ZA within range?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 49. Check: entities. The peak was 105,152, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,195 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on ServerZ Rust Monthly ZA, and is it online?

Check: connection. ServerZ Rust Monthly ZA is online at this moment. Reading: uptime. About 6 days 7 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does ServerZ Rust Monthly ZA enforce, and what are its settings?

Check: gather rate. The name ServerZ Rust Monthly ZA does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is ServerZ Rust Monthly ZA on?

Size 4,000 and seed 1179895132: the game generates the procedural map on ServerZ Rust Monthly ZA from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join ServerZ Rust Monthly ZA?

Press F1 in Rust and enter client.connect 165.255.244.254:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,AF,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

AF
Africa Africa is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.