RUST METRICSFlight deck · live data
Data live Servers11,696 Players65,102 Populated3,491 Fresh wipes 3 h116 Scan5 min
‹ All servers129.232.154.35:28065
Offline Full Queue Fresh wipe Wipe due No query

RUREADY

Offline 129.232.154.35:28065 checked 15h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 20:00 UTC
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 91 SERVER FPS

Server fps

48 h low 61 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,687 ×1000

Entities

48 h range 47,390–50,068 · memory 1,838 MB
1239 ET SINCE RESTART 1D 01H

Uptime

1 days 1 hours since its last restart, at the last reading
7-day average0peak 1
Rank#8,543top 38%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory1,838MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0022:0004:0009:0015:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020017:0022:0004:0009:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:06 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RUREADY when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does RUREADY wipe, and when?

The rhythm of RUREADY's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 14 hours ago the current world was made.

Lists and filters

Which tags does RUREADY carry, and what do they mean?

Tags published by RUREADY, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RUREADY appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RUREADY: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does RUREADY hold among Rust servers?

Player hours over seven days put RUREADY at #8,543, in the top 38% of all ranked servers.

What player count does RUREADY carry?

Reading for RUREADY: offline at this moment; last seen 15 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 18:00 UTC, averaging 1 players at that hour.

Server details

Where does RUREADY sit?

Reading: location. RUREADY gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 129.232.154.35:28065.

What Rust version is RUREADY on?

Reading: RUREADY, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for RUREADY?

Check: fps. Average 86 server fps over the last 48 hours, low of 61. Within range. Peak entity count: 50,068. Buildings, deployables and all else included. Memory peak: 2,121 MB. Expect lag when fps falls and entities climb.

Is RUREADY up, and how often does it stay up?

RUREADY reports offline. The last reading came 15 hours ago. Reading: uptime. About 25 hours ago it restarted, on its own count. Uptime for the last 2 full days: 29 of 48 hours, or 60%. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

What rules does RUREADY enforce, and what are its settings?

No gather rate appears in the name: RUREADY. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is RUREADY on?

Check: map. Procedural, size 3,000, seed 6738, generated by the game on RUREADY. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto RUREADY?

Press F1 in Rust and enter client.connect 129.232.154.35:28065. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.