tomato-server
Online 129.225.160.71:28015 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:37 UTC26d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:46 UTC26d ago | 1 | – | 0.4 days | 0 |
| Thu 1 Oct, 20:29 UTC FW27d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 124/100
- 46/225
- 11/700
- 1/200
- 2/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on tomato-server?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does tomato-server follow?
There is no next wipe to predict: tomato-server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days 1 hours ago the current world was made.
Lists and filters
How should you read the tags on tomato-server?
These are the tags tomato-server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show tomato-server?
On Rust Metrics, tomato-server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does tomato-server hold among Rust servers?
Ranking for tomato-server: #15,349 on seven-day player hours, top 69% of all ranked servers.
How full does tomato-server get?
0 of 2 slots are filled on tomato-server right now. A seven-day average of 0 players is the reading.
Operator and location
Which location does tomato-server run from?
No region comes from tomato-server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 129.225.160.71:28015.
What Rust version is tomato-server on?
Reading: tomato-server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is tomato-server up, and how often does it stay up?
tomato-server reports online. Status: normal. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does tomato-server enforce, and what are its settings?
Reading the name gives no gather rate for tomato-server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is tomato-server on?
Check: map. Procedural, generated by the game, on tomato-server.
Join
What do you do to join tomato-server?
Press F1 in Rust and enter client.connect 129.225.160.71:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.