RCE-RustCoreEsport
Offline 128.79.154.92:7015 checked 1d ago
Server instruments
last reading Tue 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 44 · below 20 is lag, below 10 is badEntities
48 h range 61,494–121,697 · memory 2,158 MBUptime
1 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:57 UTC1d ago | – | – | running | 0 |
| Thu 22 Oct, 09:18 UTC6d ago | 1 | halved by day 3 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What happens on RCE-RustCoreEsport when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it didn't.
What wipe timing does RCE-RustCoreEsport follow?
Its rhythm cannot be told from the wipes of RCE-RustCoreEsport on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 hours ago.
Tag meanings
How should you read the tags on RCE-RustCoreEsport?
These are the tags RCE-RustCoreEsport publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RCE-RustCoreEsport appear in Rust Metrics lists and filters?
On Rust Metrics, RCE-RustCoreEsport sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does RCE-RustCoreEsport sit in the rankings?
Player hours over seven days put RCE-RustCoreEsport at #8,033, in the top 36% of all ranked servers.
What player count does RCE-RustCoreEsport carry?
RCE-RustCoreEsport is not responding; status offline, last seen 28 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 13:00 UTC, 0 players on average.
Operator and location
What location is RCE-RustCoreEsport hosted in?
No region tag on RCE-RustCoreEsport. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 128.79.154.92:7015.
What Rust version is RCE-RustCoreEsport on?
Rust network protocol 2635 and build 168909 on Windows is the build RCE-RustCoreEsport runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for RCE-RustCoreEsport?
Check: fps. Average 199 server fps over the last 48 hours, low of 44. Within range. Peak entity count: 121,697. Buildings, deployables and all else included. Check: memory. Peak use was 3,527 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is RCE-RustCoreEsport up, and how often does it stay up?
Reading: offline. RCE-RustCoreEsport last answered 28 hours ago. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 5 full days: 49 of 120 hours, or 41%. The first sighting on Rust Metrics was 22 October 2026.
Map and rules
What settings and rules apply on RCE-RustCoreEsport?
No gather rate appears in the name: RCE-RustCoreEsport. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RCE-RustCoreEsport?
From seed 1588428566, the game generates the procedural map on RCE-RustCoreEsport. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join RCE-RustCoreEsport?
To join: start Rust, press F1 and type client.connect 128.79.154.92:7015. Or press Launch Rust here and Steam opens the game and connects you.