RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h28 Scan5 min
‹ All servers128.79.154.92:7015
Offline Full Queue Fresh wipe Wipe due No query

RCE-RustCoreEsport

Offline 128.79.154.92:7015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 15:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 226 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 63,862 ×1000

Entities

48 h range 61,494–121,697 · memory 2,158 MB
1239 ET SINCE RESTART 01:44

Uptime

1 h 44 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,033top 36%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory2,158MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0007:0009:0011:0013:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0007:0009:0011:0013:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:57 UTC1d ago – – running 0
Thu 22 Oct, 09:18 UTC6d ago 1 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on RCE-RustCoreEsport when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3 when it didn't.

What wipe timing does RCE-RustCoreEsport follow?

Its rhythm cannot be told from the wipes of RCE-RustCoreEsport on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 hours ago.

Tag meanings

How should you read the tags on RCE-RustCoreEsport?

These are the tags RCE-RustCoreEsport publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RCE-RustCoreEsport appear in Rust Metrics lists and filters?

On Rust Metrics, RCE-RustCoreEsport sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does RCE-RustCoreEsport sit in the rankings?

Player hours over seven days put RCE-RustCoreEsport at #8,033, in the top 36% of all ranked servers.

What player count does RCE-RustCoreEsport carry?

RCE-RustCoreEsport is not responding; status offline, last seen 28 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 13:00 UTC, 0 players on average.

Operator and location

What location is RCE-RustCoreEsport hosted in?

No region tag on RCE-RustCoreEsport. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 128.79.154.92:7015.

What Rust version is RCE-RustCoreEsport on?

Rust network protocol 2635 and build 168909 on Windows is the build RCE-RustCoreEsport runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for RCE-RustCoreEsport?

Check: fps. Average 199 server fps over the last 48 hours, low of 44. Within range. Peak entity count: 121,697. Buildings, deployables and all else included. Check: memory. Peak use was 3,527 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is RCE-RustCoreEsport up, and how often does it stay up?

Reading: offline. RCE-RustCoreEsport last answered 28 hours ago. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 5 full days: 49 of 120 hours, or 41%. The first sighting on Rust Metrics was 22 October 2026.

Map and rules

What settings and rules apply on RCE-RustCoreEsport?

No gather rate appears in the name: RCE-RustCoreEsport. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RCE-RustCoreEsport?

From seed 1588428566, the game generates the procedural map on RCE-RustCoreEsport. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join RCE-RustCoreEsport?

To join: start Rust, press F1 and type client.connect 128.79.154.92:7015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.