my island
Offline 128.71.97.173:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
33% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/500
- 125/100
- 137/225
- 60/700
- 4/200
- 33/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does my island follow?
Its rhythm cannot be told from the wipes of my island on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 18 hours ago.
Lists and filters
Which tags does my island carry, and what do they mean?
These are the tags my island publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show my island?
Rust Metrics lists featuring my island: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does my island sit in the rankings?
Player hours over seven days put my island at #12,839, in the top 59% of all ranked servers.
What player count does my island carry?
Reading for my island: offline at this moment; last seen 12 days 10 hours ago.
Operator and location
Which location does my island run from?
No region tag on my island. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 128.71.97.173:28015.
What Rust version is my island on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by my island. Matching protocol is required to join. Let Steam update your game.
Is my island up, and how often does it stay up?
Reading: offline. my island last answered 12 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.
Rules and settings
How is my island configured, and what rules are in force?
No gather rate appears in the name: my island. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on my island?
Procedural map on my island, made by the game's generator.
How to join
How can you get onto my island?
Press F1 in Rust and enter client.connect 128.71.97.173:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.