probe
Offline 128.65.59.21:29115 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:39 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 134/100
- 118/225
- 79/700
- 40/200
- 246/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on probe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does probe wipe?
Its rhythm cannot be told from the wipes of probe on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 23 hours ago.
Lists and filters
How should you read the tags on probe?
These are the tags probe publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does probe appear in Rust Metrics lists and filters?
These Rust Metrics lists carry probe: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does probe hold among Rust servers?
Ranking for probe: #15,335 on seven-day player hours, top 69% of all ranked servers.
What player count does probe carry?
Reading for probe: offline at this moment; last seen 6 days 23 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is probe hosted in?
Reading: location. probe gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 128.65.59.21:29115.
What Rust version is probe on?
Rust network protocol 2634 and build 166494 on Windows is the build probe runs. Check: protocol. To join, your game must match; Steam handles the update.
Is probe up, and how often does it stay up?
probe reports offline. The last reading came 6 days 23 hours ago. Uptime for the last 6 full days: 0 of 144 hours, or 0%. The first sighting on Rust Metrics was 22 October 2026.
Rules and settings
How is probe configured, and what rules are in force?
Check: gather rate. The name probe does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is probe on?
The game generates a procedural map for probe.
How to join
What do you do to join probe?
Check: join. Open Rust, press F1, then enter client.connect 128.65.59.21:29115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.