RUST METRICSFlight deck · live data
Data live Servers11,762 Players65,727 Populated3,483 Fresh wipes 3 h193 Scan5 min
‹ All servers128.0.114.217:10800
Offline Full Queue Fresh wipe Wipe due No query

voltys 2x2

Offline 128.0.114.217:10800 checked 28d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,670top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does voltys 2x2 follow?

The rhythm of voltys 2x2's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 55 days 17 hours ago the current world was made.

Lists and filters

Which tags does voltys 2x2 carry, and what do they mean?

Tags published by voltys 2x2, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does voltys 2x2 appear in Rust Metrics lists and filters?

On Rust Metrics, voltys 2x2 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does voltys 2x2 hold among Rust servers?

Player hours over seven days put voltys 2x2 at #16,670, in the top 70% of all ranked servers.

How full does voltys 2x2 get?

Status for voltys 2x2: offline. Last seen 28 days 8 hours ago.

Server

Where does voltys 2x2 sit?

No region tag on voltys 2x2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 128.0.114.217:10800.

What Rust version is voltys 2x2 on?

Rust network protocol 2633 and build 165217 on Windows is the build voltys 2x2 runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on voltys 2x2, and is it online?

Reading: offline. voltys 2x2 last answered 28 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is voltys 2x2 configured, and what rules are in force?

Reading the name gives no gather rate for voltys 2x2. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is voltys 2x2 on?

Size 2,500 and seed 985638646: the game generates the procedural map on voltys 2x2 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join voltys 2x2?

To join: start Rust, press F1 and type client.connect 128.0.114.217:10800. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp20
Max players Slots: 20.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.