Super Lino Max Development Server
Offline 126.218.13.17:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 133/100
- 39/225
- 11/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
When does Super Lino Max Development Server wipe?
Its rhythm cannot be told from the wipes of Super Lino Max Development Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 12 hours ago.
Tags
Which tags does Super Lino Max Development Server carry, and what do they mean?
These are the tags Super Lino Max Development Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Super Lino Max Development Server?
These Rust Metrics lists carry Super Lino Max Development Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Super Lino Max Development Server sit in the rankings?
Player hours over seven days put Super Lino Max Development Server at #13,288, in the top – of all ranked servers.
What is the population on Super Lino Max Development Server?
Super Lino Max Development Server is not responding; status offline, last seen 41 days 12 hours ago.
Server details
What location is Super Lino Max Development Server hosted in?
No region tag on Super Lino Max Development Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 126.218.13.17:28015.
What Rust version is Super Lino Max Development Server on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Super Lino Max Development Server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Super Lino Max Development Server, and is it online now?
Check: connection. Super Lino Max Development Server is offline at this moment. Last contact was 41 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 September 2026, recorded by Rust Metrics.
Map and rules
How is Super Lino Max Development Server configured, and what rules are in force?
Check: gather rate. The name Super Lino Max Development Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Super Lino Max Development Server?
The game generates a procedural map for Super Lino Max Development Server.
Connection
How can you get onto Super Lino Max Development Server?
To join: start Rust, press F1 and type client.connect 126.218.13.17:28015. Or press Launch Rust here and Steam opens the game and connects you.