MITSUYOMI
Offline 126.217.67.194:28015 checked 3h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 134/100
- 151/225
- 45/700
- 5/200
- 19/1000
Quick answers
from the figures on this pageReset cycle
How often does MITSUYOMI wipe, and when?
The rhythm of MITSUYOMI's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 22 hours ago.
Lists and filters
Which tags does MITSUYOMI carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from MITSUYOMI. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MITSUYOMI?
On Rust Metrics, MITSUYOMI sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does MITSUYOMI hold among Rust servers?
Player hours over seven days put MITSUYOMI at #15,338, in the top 69% of all ranked servers.
How full does MITSUYOMI get?
Status for MITSUYOMI: offline. Last seen 3 hours ago. Seven-day reading: 0 players on average.
Operator and location
Which location does MITSUYOMI run from?
Reading: location. MITSUYOMI gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 126.217.67.194:28015.
What Rust version is MITSUYOMI on?
Rust network protocol 2634 and build 167781 on Windows is the build MITSUYOMI runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is MITSUYOMI, and is it online now?
Reading: offline. MITSUYOMI last answered 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does MITSUYOMI enforce, and what are its settings?
Check: gather rate. The name MITSUYOMI does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is MITSUYOMI on?
Procedural map on MITSUYOMI, made by the game's generator.
Connection
How do you connect to MITSUYOMI?
Press F1 in Rust and enter client.connect 126.217.67.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.