kuro
Online 126.207.107.54:31888 checked 10m ago
Server instruments
last reading Thu 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 118 · below 20 is lag, below 10 is badEntities
48 h range 58,072–61,735 · memory 1,891 MBUptime
0 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:14 UTC26d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 130/100
- 63/225
- 20/700
- 60/700
- 256/310
Quick answers
from the figures on this pageReset cycle
What happens on kuro when wipe day comes?
At their busiest, its recent wipes drew 7 players on average. Peak crowd on the latest wipe: 3 hours in.
When does kuro wipe?
To tell the rhythm of kuro, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 11 hours ago.
Tag meanings
Which tags does kuro carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from kuro. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show kuro?
On Rust Metrics, kuro sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does kuro sit in the rankings?
Ranking for kuro: #3,031 on seven-day player hours, top 14% of all ranked servers.
What is the population on kuro?
Current headcount on kuro: 0 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 6. Check: 48-hour peak. 15:00 UTC, 4 players on average.
Operator and location
What location is kuro hosted in?
No region tag on kuro. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 126.207.107.54:31888.
What Rust version is kuro on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by kuro. Matching protocol is required to join. Let Steam update your game.
Is performance on kuro within range?
Reading: 180 server fps on average across the last 48 hours. It never dropped below 118. Peak entity count: 61,735. Buildings, deployables and all else included. Reading: 2,736 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is kuro up, and how often does it stay up?
kuro reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 31 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is kuro configured, and what rules are in force?
Reading the name gives no gather rate for kuro. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is kuro on?
From seed 1337, the game generates the procedural map on kuro. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
Connection
What do you do to join kuro?
Press F1 in Rust and enter client.connect 126.207.107.54:31888. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/nBPmbmBdCa.
