sran' inc. | sran
Offline 125.27.3.165:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 128/100
- 74/700
- 21/200
- 25/1000
- 259/700
Quick answers
from the figures on this pageWipe timing
When does sran' inc. | sran wipe?
The rhythm of sran' inc. | sran's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 13 hours ago.
Tags
Which tags does sran' inc. | sran carry, and what do they mean?
Tags published by sran' inc. | sran, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show sran' inc. | sran?
These Rust Metrics lists carry sran' inc. | sran: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does sran' inc. | sran sit in the rankings?
Player hours over seven days put sran' inc. | sran at #15,233, in the top 70% of all ranked servers.
What is the population on sran' inc. | sran?
Status for sran' inc. | sran: offline. Last seen 14 days 23 hours ago.
Operator and location
Which location does sran' inc. | sran run from?
Reading: location. sran' inc. | sran gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 125.27.3.165:28015.
What Rust version is sran' inc. | sran on?
Reading: sran' inc. | sran, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is sran' inc. | sran up, and how often does it stay up?
Reading: offline. sran' inc. | sran last answered 14 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.
Settings and map
What rules does sran' inc. | sran enforce, and what are its settings?
Check: gather rate. The name sran' inc. | sran does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is off.
Join
What do you do to join sran' inc. | sran?
To join: start Rust, press F1 and type client.connect 125.27.3.165:28015. Or press Launch Rust here and Steam opens the game and connects you.