sran' inc. | sran
Offline 125.27.2.84:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/500
- 124/100
- 124/225
- 52/700
- 6/200
- 24/1000
Quick answers
from the figures on this pageWipe timing
How often does sran' inc. | sran wipe, and when?
To tell the rhythm of sran' inc. | sran, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 12 hours ago.
Tag meanings
Which tags does sran' inc. | sran carry, and what do they mean?
These are the tags sran' inc. | sran publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Game build reading: 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does sran' inc. | sran appear in Rust Metrics lists and filters?
These Rust Metrics lists carry sran' inc. | sran: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does sran' inc. | sran sit in the rankings?
Player hours over seven days put sran' inc. | sran at #15,860, in the top 72% of all ranked servers.
What is the population on sran' inc. | sran?
sran' inc. | sran is not responding; status offline, last seen 17 days ago.
Server
What location is sran' inc. | sran hosted in?
Reading: location. sran' inc. | sran gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 125.27.2.84:28015.
What Rust version is sran' inc. | sran on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by sran' inc. | sran. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on sran' inc. | sran, and is it online?
Check: connection. sran' inc. | sran is offline at this moment. Last contact was 17 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Settings and map
How is sran' inc. | sran configured, and what rules are in force?
Reading the name gives no gather rate for sran' inc. | sran. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Connection
How do you connect to sran' inc. | sran?
Press F1 in Rust and enter client.connect 125.27.2.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.