sran' inc. | sran
Offline 125.27.14.133:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 130/100
- 133/225
- 78/700
- 48/200
- 242/700
Quick answers
from the figures on this pageReset cycle
How often does sran' inc. | sran wipe, and when?
Its rhythm cannot be told from the wipes of sran' inc. | sran on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 14 hours ago.
Tags
How should you read the tags on sran' inc. | sran?
These are the tags sran' inc. | sran publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show sran' inc. | sran?
These Rust Metrics lists carry sran' inc. | sran: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does sran' inc. | sran hold among Rust servers?
Player hours over seven days put sran' inc. | sran at #14,247, in the top 65% of all ranked servers.
How full does sran' inc. | sran get?
sran' inc. | sran is not responding; status offline, last seen 11 days 7 hours ago.
Operator and location
Which location does sran' inc. | sran run from?
Reading: location. sran' inc. | sran gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 125.27.14.133:28015.
What Rust version is sran' inc. | sran on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by sran' inc. | sran. Matching protocol is required to join. Let Steam update your game.
Is sran' inc. | sran up, and how often does it stay up?
Reading: offline. sran' inc. | sran last answered 11 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
What rules does sran' inc. | sran enforce, and what are its settings?
No gather rate appears in the name: sran' inc. | sran. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
How to join
How can you get onto sran' inc. | sran?
Press F1 in Rust and enter client.connect 125.27.14.133:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.