Local AUX1 Test Server
Offline 125.236.230.198:28115 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:33 UTC34d ago | 1 | – | running | 1 |
| Tue 22 Sep, 05:56 UTC37d ago | 1 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/500
- 134/100
- 44/225
- 6/700
- 22/700
- 100/200
Quick answers
from the figures on this pageWipe timing
What happens on Local AUX1 Test Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does Local AUX1 Test Server wipe, and when?
The rhythm of Local AUX1 Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 34 days 22 hours ago.
Tag meanings
Which tags does Local AUX1 Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165211 (Build): Build 165211; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rau1 (Region code): The code for this server's region is au1; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from Local AUX1 Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Local AUX1 Test Server?
On Rust Metrics, Local AUX1 Test Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Local AUX1 Test Server hold among Rust servers?
Player hours over seven days put Local AUX1 Test Server at #16,546, in the top 71% of all ranked servers.
What player count does Local AUX1 Test Server carry?
Reading for Local AUX1 Test Server: offline at this moment; last seen 34 days 2 hours ago.
Server
What location is Local AUX1 Test Server hosted in?
No region comes from Local AUX1 Test Server, and its region code is au1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 125.236.230.198:28115.
What Rust version is Local AUX1 Test Server on?
Version check: Rust network protocol 2633 and build 165211 on Windows, run by Local AUX1 Test Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Local AUX1 Test Server, and is it online now?
Check: connection. Local AUX1 Test Server is offline at this moment. Last contact was 34 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Settings and map
How is Local AUX1 Test Server configured, and what rules are in force?
Reading the name gives no gather rate for Local AUX1 Test Server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is Local AUX1 Test Server on?
Procedural map on Local AUX1 Test Server, made by the game's generator.
Join
How do you connect to Local AUX1 Test Server?
Check: join. Open Rust, press F1, then enter client.connect 125.236.230.198:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.