TekCraft-RCON-Test
Offline 125.228.85.52:30200 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 127/100
- 46/225
- 15/700
- 45/700
- 215/260
Quick answers
from the figures on this pageReset cycle
How often does TekCraft-RCON-Test wipe, and when?
The rhythm of TekCraft-RCON-Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 6 hours ago.
Tags
Which tags does TekCraft-RCON-Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TekCraft-RCON-Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TekCraft-RCON-Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TekCraft-RCON-Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does TekCraft-RCON-Test hold among Rust servers?
Ranking for TekCraft-RCON-Test: #16,020 on seven-day player hours, top 71% of all ranked servers.
What is the population on TekCraft-RCON-Test?
TekCraft-RCON-Test is not responding; status offline, last seen 26 days 6 hours ago.
Server details
Where does TekCraft-RCON-Test sit?
No region tag on TekCraft-RCON-Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 125.228.85.52:30200.
What Rust version is TekCraft-RCON-Test on?
Reading: TekCraft-RCON-Test, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TekCraft-RCON-Test, and is it online now?
Reading: offline. TekCraft-RCON-Test last answered 26 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.
Map and rules
What settings and rules apply on TekCraft-RCON-Test?
Check: gather rate. The name TekCraft-RCON-Test does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is TekCraft-RCON-Test on?
Check: map. Procedural, generated by the game, on TekCraft-RCON-Test.
Connection
How can you get onto TekCraft-RCON-Test?
Check: join. Open Rust, press F1, then enter client.connect 125.228.85.52:30200. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.