RUST METRICSFlight deck · live data
Data live Servers11,886 Players104,326 Populated3,964 Fresh wipes 3 h514 Scan5 min
‹ All servers125.22.172.143:28015
Offline Full Queue Fresh wipe Wipe due No query

OMI's Paradise

Offline 125.22.172.143:28015 checked 16d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,366top 71%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 04:22 UTC18d ago 1 – running 1
Thu 8 Oct, 01:16 UTC21d ago 1 halved by day 2 3.1 days 0
Tue 6 Oct, 03:44 UTC23d ago 1 – 1.9 days 0
Sun 4 Oct, 21:54 UTC24d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on OMI's Paradise when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

What wipe timing does OMI's Paradise follow?

No next wipe can be predicted for OMI's Paradise, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 14 hours ago the current world was made.

Tag meanings

How should you read the tags on OMI's Paradise?

These are the tags OMI's Paradise publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does OMI's Paradise appear in Rust Metrics lists and filters?

On Rust Metrics, OMI's Paradise sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does OMI's Paradise hold among Rust servers?

Ranking for OMI's Paradise: #15,366 on seven-day player hours, top 71% of all ranked servers.

What is the population on OMI's Paradise?

Reading for OMI's Paradise: offline at this moment; last seen 16 days 7 hours ago.

Server details

Where does OMI's Paradise sit?

Reading: location. OMI's Paradise gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 125.22.172.143:28015.

What Rust version is OMI's Paradise on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by OMI's Paradise. Matching protocol is required to join. Let Steam update your game.

What is the uptime on OMI's Paradise, and is it online?

Reading: offline. OMI's Paradise last answered 16 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Rules and settings

What settings and rules apply on OMI's Paradise?

Check: gather rate. The name OMI's Paradise does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on OMI's Paradise?

Procedural map on OMI's Paradise, made by the game's generator.

Join

What do you do to join OMI's Paradise?

Press F1 in Rust and enter client.connect 125.22.172.143:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp25
Max players 25 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.