Cobain Rust
Offline 125.165.105.234:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 130/100
- 63/225
- 20/700
- 60/700
- 256/310
Quick answers
from the figures on this pageWipe timing
How often does Cobain Rust wipe, and when?
Its rhythm cannot be told from the wipes of Cobain Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 42 days 13 hours ago.
Tags
Which tags does Cobain Rust carry, and what do they mean?
These are the tags Cobain Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Cobain Rust?
These Rust Metrics lists carry Cobain Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Cobain Rust hold among Rust servers?
Ranking for Cobain Rust: #13,280 on seven-day player hours, top – of all ranked servers.
How full does Cobain Rust get?
Reading for Cobain Rust: offline at this moment; last seen 39 days 13 hours ago.
Server details
What location is Cobain Rust hosted in?
No region comes from Cobain Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 125.165.105.234:28015.
What Rust version is Cobain Rust on?
Reading: Cobain Rust, Rust network protocol 2633 and build 164530, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Cobain Rust up, and how often does it stay up?
Cobain Rust reports offline. The last reading came 39 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Rules and settings
How is Cobain Rust configured, and what rules are in force?
Reading the name gives no gather rate for Cobain Rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Cobain Rust on?
The game generates a procedural map for Cobain Rust.
Connection
How do you connect to Cobain Rust?
Press F1 in Rust and enter client.connect 125.165.105.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.