Cobain Rust
Offline 125.165.104.223:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 122/100
- 184/225
- 78/700
- 7/200
- 18/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Cobain Rust follow?
Its rhythm cannot be told from the wipes of Cobain Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 42 days ago the current world was made.
Lists and filters
How should you read the tags on Cobain Rust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Cobain Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Cobain Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Cobain Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Cobain Rust hold among Rust servers?
Ranking for Cobain Rust: #15,116 on seven-day player hours, top – of all ranked servers.
What player count does Cobain Rust carry?
Reading for Cobain Rust: offline at this moment; last seen 41 days 21 hours ago.
Server
Which location does Cobain Rust run from?
No region comes from Cobain Rust. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 125.165.104.223:28015.
What Rust version is Cobain Rust on?
Rust network protocol 2633 and build 164530 on Windows is the build Cobain Rust runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Cobain Rust, and is it online now?
Reading: offline. Cobain Rust last answered 41 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
How is Cobain Rust configured, and what rules are in force?
Reading the name gives no gather rate for Cobain Rust. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Cobain Rust?
Check: map. Procedural, generated by the game, on Cobain Rust.
Connection
How do you connect to Cobain Rust?
Press F1 in Rust and enter client.connect 125.165.104.223:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.