test88995
Offline 125.130.121.234:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 178/500
- 126/100
- 186/225
- 88/700
- 335/200
- 229/700
Quick answers
from the figures on this pageReset cycle
How often does test88995 wipe, and when?
Its rhythm cannot be told from the wipes of test88995 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 40 days ago.
Lists and filters
How should you read the tags on test88995?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from test88995. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does test88995 appear in Rust Metrics lists and filters?
On Rust Metrics, test88995 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does test88995 hold among Rust servers?
Player hours over seven days put test88995 at #15,491, in the top 67% of all ranked servers.
How full does test88995 get?
test88995 is not responding; status offline, last seen 39 days 23 hours ago.
Server details
Where does test88995 sit?
No region comes from test88995. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 125.130.121.234:28015.
What Rust version is test88995 on?
Reading: test88995, Rust network protocol 2633 and build 162929, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is test88995 up, and how often does it stay up?
Check: connection. test88995 is offline at this moment. Last contact was 39 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Map and rules
What settings and rules apply on test88995?
Check: gather rate. The name test88995 does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on test88995?
From seed 304404000, the game generates the procedural map on test88995. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join test88995?
Check: join. Open Rust, press F1, then enter client.connect 125.130.121.234:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.