RUST METRICSFlight deck · live data
Data live Servers11,598 Players34,072 Populated2,891 Fresh wipes 3 h70 Scan5 min
‹ All servers124.120.232.60:28015
Offline Full Queue Fresh wipe Wipe due No query

My Zombie Server

Offline 124.120.232.60:28015 checked 37d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,526no region published
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does My Zombie Server wipe, and when?

Its rhythm cannot be told from the wipes of My Zombie Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 51 days 1 hours ago the current world was made.

Tags

How should you read the tags on My Zombie Server?

These are the tags My Zombie Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Game build reading: 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Zombie Server?

On Rust Metrics, My Zombie Server sits in these lists: Modded Rust servers, checked live and Rust servers: zombie readings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does My Zombie Server hold among Rust servers?

Player hours over seven days put My Zombie Server at #15,526, in the top – of all ranked servers.

What is the population on My Zombie Server?

Reading for My Zombie Server: offline at this moment; last seen 37 days 19 hours ago.

Server

Which location does My Zombie Server run from?

No region comes from My Zombie Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 124.120.232.60:28015.

What Rust version is My Zombie Server on?

Rust network protocol 2633 and build 163493 on Windows is the build My Zombie Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Zombie Server, and is it online?

Check: connection. My Zombie Server is offline at this moment. Last contact was 37 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.

Map and rules

What rules does My Zombie Server enforce, and what are its settings?

Check: gather rate. The name My Zombie Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Zombie Server?

Procedural map on My Zombie Server, made by the game's generator.

How to join

What do you do to join My Zombie Server?

Check: join. Open Rust, press F1, then enter client.connect 124.120.232.60:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163493
Build Game build reading: 163493.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.