RUST METRICSFlight deck · live data
Data live Servers11,666 Players52,161 Populated3,273 Fresh wipes 3 h84 Scan5 min
‹ All servers124.114.44.173:28015
Offline Full Queue Fresh wipe Wipe due No query

Ultra Full Monument & Rail Server

Offline 124.114.44.173:28015 checked 24d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,015top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Ultra Full Monument & Rail Server follow?

Its rhythm cannot be told from the wipes of Ultra Full Monument & Rail Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 2 hours ago the current world was made.

Tag meanings

How should you read the tags on Ultra Full Monument & Rail Server?

These are the tags Ultra Full Monument & Rail Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Ultra Full Monument & Rail Server?

Rust Metrics lists featuring Ultra Full Monument & Rail Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Ultra Full Monument & Rail Server hold among Rust servers?

Ranking for Ultra Full Monument & Rail Server: #16,015 on seven-day player hours, top 70% of all ranked servers.

What player count does Ultra Full Monument & Rail Server carry?

Reading for Ultra Full Monument & Rail Server: offline at this moment; last seen 24 days 18 hours ago.

Server

Which location does Ultra Full Monument & Rail Server run from?

No region comes from Ultra Full Monument & Rail Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 124.114.44.173:28015.

What Rust version is Ultra Full Monument & Rail Server on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by Ultra Full Monument & Rail Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Ultra Full Monument & Rail Server, and is it online?

Reading: offline. Ultra Full Monument & Rail Server last answered 24 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.

Rules and settings

What rules does Ultra Full Monument & Rail Server enforce, and what are its settings?

Check: gather rate. The name Ultra Full Monument & Rail Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Ultra Full Monument & Rail Server on?

Procedural map on Ultra Full Monument & Rail Server, made by the game's generator.

How to join

What do you do to join Ultra Full Monument & Rail Server?

Press F1 in Rust and enter client.connect 124.114.44.173:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.