Rust Plugin Development Server
Offline 123.225.243.13:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 130/100
- 185/225
- 95/700
- 251/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust Plugin Development Server follow?
Its rhythm cannot be told from the wipes of Rust Plugin Development Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on Rust Plugin Development Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rust Plugin Development Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Plugin Development Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Plugin Development Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Rust Plugin Development Server hold among Rust servers?
Ranking for Rust Plugin Development Server: #15,341 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rust Plugin Development Server?
Reading for Rust Plugin Development Server: offline at this moment; last seen 5 days 4 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does Rust Plugin Development Server run from?
Reading: location. Rust Plugin Development Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 123.225.243.13:28015.
What Rust version is Rust Plugin Development Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Plugin Development Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust Plugin Development Server, and is it online?
Reading: offline. Rust Plugin Development Server last answered 5 days 4 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.
Settings and map
What rules does Rust Plugin Development Server enforce, and what are its settings?
Check: gather rate. The name Rust Plugin Development Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Plugin Development Server on?
The game generates a procedural map for Rust Plugin Development Server.
Join
How do you connect to Rust Plugin Development Server?
Check: join. Open Rust, press F1, then enter client.connect 123.225.243.13:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.