AU Land
Offline 122.63.144.104:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 4/100
- 45/100
- 4/150
- 12/100
- 7/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does AU Land follow?
The rhythm of AU Land's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 42 days 14 hours ago.
Tags
How should you read the tags on AU Land?
These are the tags AU Land publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does AU Land appear in Rust Metrics lists and filters?
Rust Metrics lists featuring AU Land: Rust servers in Oceania and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does AU Land hold among Rust servers?
Ranking for AU Land: #14,840 on seven-day player hours, top – of all ranked servers.
What player count does AU Land carry?
Reading for AU Land: offline at this moment; last seen 41 days 18 hours ago.
Server
What location is AU Land hosted in?
The name of AU Land points to Oceania, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 122.63.144.104:28015.
What Rust version is AU Land on?
Reading: AU Land, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is AU Land, and is it online now?
Check: connection. AU Land is offline at this moment. Last contact was 41 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Settings and map
What settings and rules apply on AU Land?
Reading the name gives no gather rate for AU Land. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to AU Land?
To join: start Rust, press F1 and type client.connect 122.63.144.104:28015. Or press Launch Rust here and Steam opens the game and connects you.