Server start
Offline 122.107.211.79:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 02:47 UTC32d ago | 5 | – | running | 0 |
| Thu 24 Sep, 02:57 UTC35d ago | 0 | – | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 127/100
- 182/225
- 85/700
- 343/200
- 246/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Server start?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 2 hours.
How often does Server start wipe, and when?
The rhythm of Server start's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days 12 hours ago.
Tag meanings
How should you read the tags on Server start?
These are the tags Server start publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Server start appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server start: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Server start hold among Rust servers?
Player hours over seven days put Server start at #10,633, in the top 45% of all ranked servers.
How full does Server start get?
Reading for Server start: offline at this moment; last seen 32 days 3 hours ago.
Operator and location
Where does Server start sit?
No region comes from Server start. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 122.107.211.79:28015.
What Rust version is Server start on?
Reading: Server start, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Server start, and is it online now?
Check: connection. Server start is offline at this moment. Last contact was 32 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Settings and map
How is Server start configured, and what rules are in force?
Check: gather rate. The name Server start does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Server start on?
Size 1,500 and seed 69977523: the game generates the procedural map on Server start from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Server start?
Press F1 in Rust and enter client.connect 122.107.211.79:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.