webtest
Offline 121.200.28.95:28215 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 01:18 UTC32d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 94/500
- 124/100
- 102/225
- 82/700
- 28/200
- 18/1000
Quick answers
from the figures on this pageReset cycle
What happens on webtest when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does webtest wipe, and when?
Its rhythm cannot be told from the wipes of webtest on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 34 days 22 hours ago.
Tags
Which tags does webtest carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from webtest. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does webtest appear in Rust Metrics lists and filters?
On Rust Metrics, webtest sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does webtest sit in the rankings?
Player hours over seven days put webtest at #16,921, in the top 72% of all ranked servers.
How full does webtest get?
Reading for webtest: offline at this moment; last seen 31 days 16 hours ago.
Server
Where does webtest sit?
No region comes from webtest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 121.200.28.95:28215.
What Rust version is webtest on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by webtest. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on webtest, and is it online?
Reading: offline. webtest last answered 31 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does webtest enforce, and what are its settings?
No gather rate appears in the name: webtest. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is webtest on?
Check: map. Procedural, generated by the game, on webtest.
Connection
How can you get onto webtest?
Check: join. Open Rust, press F1, then enter client.connect 121.200.28.95:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.